145 lines
6.1 KiB
Python
Executable File
145 lines
6.1 KiB
Python
Executable File
#!/usr/bin/env python3
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import argparse
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import logging
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import sys
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from pathlib import Path
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import discord
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import discord.utils
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from discord.ext import commands
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import utils
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from GameFiles import GamesFile
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logger = logging.getLogger("SecretBot")
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class SecretBot(commands.Cog):
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def __init__(self, games_file: GamesFile):
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super().__init__()
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self.bot = commands.Bot(
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"!",
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help_command = commands.MinimalHelpCommand(),
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intents = discord.Intents(guild_messages = True, guilds = True, members = True),
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allowed_mentions = discord.AllowedMentions.none(), # By default we do not allow mentions, as we will white-list them on each required message
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)
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self.bot.add_cog(self)
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self.games_file = games_file
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def run(self, token):
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self.bot.run(token)
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def get_command_usage_message(self, command: commands.Command, prepend = "Usage: ") -> str:
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command_elements = [str(cmd) for cmd in command.parents] + [command.name]
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return f"{prepend}`{self.bot.command_prefix}{' '.join(command_elements)} {command.signature}`"
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@commands.Cog.listener()
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async def on_ready(self):
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logger.info("Connected and ready!")
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logger.info(f"Logged in as {utils.to_string(self.bot.user)}")
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oauth_url = discord.utils.oauth_url(
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self.bot.user.id,
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discord.Permissions(read_messages = True, send_messages = True, manage_channels = True, manage_roles = True, mention_everyone = True, manage_messages = True)
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)
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logger.info(f"You can invite the bot to your server using the following link: {oauth_url}")
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@commands.Cog.listener()
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async def on_command_error(self, ctx: commands.Context, error: commands.CommandError):
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if isinstance(error, commands.CommandNotFound):
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return await ctx.reply(f":x: The requested command does not exist")
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elif isinstance(error, commands.MissingRequiredArgument):
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return await ctx.reply(f":x: Missing required argument {error.param}. {self.get_command_usage_message(ctx.command)}")
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elif isinstance(error, commands.TooManyArguments):
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return await ctx.reply(f":x: too many arguments for command {ctx.command}. {self.get_command_usage_message(ctx.command)}")
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elif isinstance(error, commands.BadArgument):
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if hasattr(error, "argument"):
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return await ctx.reply(f":x: I could not correctly understand argument {error.argument}. {self.get_command_usage_message(ctx.command)}")
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else:
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return await ctx.reply(f":x: I could not correctly understand one of the arguments. {self.get_command_usage_message(ctx.command)}")
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elif isinstance(error, commands.ArgumentParsingError):
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return await ctx.reply(f":x: Error when parsing the command: {error}")
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elif isinstance(error, commands.CheckFailure):
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if isinstance(error, utils.CheckFailDoNotNotify): # A check failed, but the check function asked that we do not notify the user
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return
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else:
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return await ctx.reply(f":x: this command can not be run: {error}")
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else:
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logger.error(f"Error when running command '{ctx.message.content}' by {utils.to_string(ctx.author)} in {utils.to_string(ctx.guild)}", exc_info = error)
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await ctx.reply(f":x: There was an error with the command :dizzy_face:")
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def cog_check(self, ctx: commands.Context):
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# We silently ignore messages from bots, since we do not want bots to command us
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if ctx.author.bot or ctx.message.is_system():
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logger.info(f"[{utils.to_string(ctx.guild)}] Ignored command message from bot or system: {ctx.message.content}")
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raise utils.CheckFailDoNotNotify
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return True
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async def check_is_administrator_or_owner(self, ctx: commands.Context):
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"""
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Verify if the user has administrator rights or if it is the bot's owner. Notifies the user and raises utils.CheckFailDoNotNotify if not.
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"""
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if not (ctx.author.guild_permissions.administrator or await self.bot.is_owner(ctx.author)):
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await ctx.reply(f":dragon_face: You have no power here!")
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raise utils.CheckFailDoNotNotify
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@commands.command(help = "See if I'm alive")
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async def ping(self, ctx: commands.Context):
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await ctx.reply(":ping_pong:", mention_author = True)
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@commands.command("StartGame")
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async def start_game(self, ctx: commands.Context, gm_role: discord.Role, player_role: discord.Role):
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game = self.games_file[ctx.guild]
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if game.is_started():
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await ctx.reply(":x: a game is already running")
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else:
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await ctx.guild.get_member(self.bot.user.id).add_roles(gm_role)
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await game.start(gm_role, player_role)
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await ctx.reply(":white_check_mark: Game started!")
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@commands.command("DeleteGame", help = "Delete a running game and all of its associated channels")
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async def delete_game(self, ctx: commands.Context):
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game = self.games_file[ctx.guild]
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if game.is_started():
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gm_role = game.get_gm_role()
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await game.delete(ctx.guild)
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await ctx.guild.get_member(self.bot.user.id).remove_roles(gm_role)
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await ctx.reply(":white_check_mark: Game deleted!")
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else:
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await ctx.reply(":x: Game is not running")
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if __name__ == '__main__':
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argparser = argparse.ArgumentParser(description = "Secret Hitler helper bot", formatter_class = argparse.ArgumentDefaultsHelpFormatter)
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argparser.add_argument("-t", "--token-file", default = "token", help = "File where the discord bot token is stored")
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argparser.add_argument("-g", "--games-file", default = "games.json", help = "File used to store game information so that the bot can be stopped safely")
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argparser.add_argument("-v", "--verbose", action = "count", default = 0, help = "Specify once to print bot debug messages, specify twice to print discord.py debug messages as well")
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ARGS = argparser.parse_args()
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logging.basicConfig(
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format = "%(asctime)s %(name)s [%(levelname)s] %(message)s"
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)
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if ARGS.verbose == 0:
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logging.root.setLevel(logging.INFO)
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elif ARGS.verbose == 1:
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logging.root.setLevel(logging.DEBUG)
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logging.getLogger("discord").setLevel(logging.INFO)
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else:
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logging.root.setLevel(logging.DEBUG)
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logger.info(f"Using discord.py version {discord.__version__}")
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token_file_path = Path(ARGS.token_file).absolute()
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if not token_file_path.is_file():
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logger.error(f"Token file {token_file_path} does not exist")
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sys.exit(1)
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with token_file_path.open("r") as token_file:
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token = token_file.readline().strip()
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games_file = GamesFile(ARGS.games_file)
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bot = SecretBot(games_file)
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bot.run(token)
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