Typos and reformat

This commit is contained in:
Elnath 2021-06-08 01:56:24 +02:00
parent f395e3561b
commit aae877693a
3 changed files with 19 additions and 17 deletions

View File

@ -1,6 +1,7 @@
from typing import Dict, Callable, List, Union
import discord
import logging
from typing import Dict, Callable, List, Union
import discord
logger = logging.getLogger(__name__)
@ -31,24 +32,24 @@ class Game:
player = player.id
return self.config["player_info"][str(player)]
def get_dm_role(self) -> int:
return self.config["dm_role"]
def get_gm_role(self) -> int:
return self.config["gm_role"]
def get_game_category(self) -> int:
return self.config["category"]
async def start(self, guild: discord.Guild, dm_role: discord.Role, player_role: discord.Role):
async def start(self, guild: discord.Guild, gm_role: discord.Role, player_role: discord.Role):
if self.is_started():
raise ValueError("Game already started")
logger.info(f"[{guild.name}] Starting game")
self.config["dm_role"] = dm_role.id
self.config["gm_role"] = gm_role.id
self.config["player_role"] = player_role.id
self.config["players"] = [member.id for member in player_role.members]
self.config["player_info"] = {str(player): {} for player in self.config["players"]}
permissions = {
guild.default_role: discord.PermissionOverwrite(send_messages = False),
dm_role: discord.PermissionOverwrite(send_messages = True),
gm_role: discord.PermissionOverwrite(send_messages = True),
player_role: discord.PermissionOverwrite(send_messages = True),
}
game_category = await guild.create_category("In-game", overwrites = permissions)
@ -57,14 +58,14 @@ class Game:
permissions = {
guild.default_role: discord.PermissionOverwrite(read_messages = False),
dm_role: discord.PermissionOverwrite(read_messages = True),
gm_role: discord.PermissionOverwrite(read_messages = True),
}
self.config["admin_chan"] = (await game_category.create_text_channel("admin", overwrites = permissions)).id
logger.debug(f"[{guild.name}] Created admin channel")
permissions = {
guild.default_role: discord.PermissionOverwrite(send_messages = False),
dm_role: discord.PermissionOverwrite(send_messages = True),
gm_role: discord.PermissionOverwrite(send_messages = True),
}
self.config["announce_chan"] = (await game_category.create_text_channel("announce", overwrites = permissions)).id
self.config["votes_chan"] = (await game_category.create_text_channel("votes", overwrites = permissions)).id
@ -78,7 +79,7 @@ class Game:
channel_permissions = {
guild.default_role: discord.PermissionOverwrite(read_messages = False),
player_member: discord.PermissionOverwrite(read_messages = True),
dm_role: discord.PermissionOverwrite(read_messages = True),
gm_role: discord.PermissionOverwrite(read_messages = True),
}
player_channel = await game_category.create_text_channel(player_member.name, overwrites = channel_permissions)
self.get_player_info(player)["channel"] = player_channel.id

View File

@ -3,7 +3,9 @@ import json
import logging
from pathlib import Path
from typing import Union, Dict, Callable, Tuple
import discord
from .Game import Game
logger = logging.getLogger(__name__)

View File

@ -8,9 +8,8 @@ import discord
import discord.utils
from discord.ext import commands
from GameFiles import GamesFile
from GameFiles import Game
import utils
from GameFiles import GamesFile
logger = logging.getLogger("SecretBot")
@ -90,21 +89,21 @@ class SecretBot(commands.Cog):
await ctx.reply(":ping_pong:", mention_author = True)
@commands.command("StartGame")
async def start_game(self, ctx: commands.Context, dm_role: discord.Role, player_role: discord.Role):
async def start_game(self, ctx: commands.Context, gm_role: discord.Role, player_role: discord.Role):
game = self.games_file[ctx.guild]
if game.is_started():
await ctx.reply(":x: a game is already running")
else:
await ctx.guild.get_member(self.bot.user.id).add_roles(dm_role)
await game.start(ctx.guild, dm_role, player_role)
await ctx.guild.get_member(self.bot.user.id).add_roles(gm_role)
await game.start(ctx.guild, gm_role, player_role)
@commands.command("DeleteGame", help = "Delete a running game and all of its associated channels")
async def delete_game(self, ctx: commands.Context):
game = self.games_file[ctx.guild]
if game.is_started():
dm_role = discord.Object(game.get_dm_role()) # We need to get the role before the game is deleted
gm_role = discord.Object(game.get_gm_role()) # We need to get the role before the game is deleted
await game.delete(ctx.guild)
await ctx.guild.get_member(self.bot.user.id).remove_roles(dm_role)
await ctx.guild.get_member(self.bot.user.id).remove_roles(gm_role)
else:
await ctx.reply(":x: Game is not running")